Oct
23
2007
Excerpt: ‘….
increasing evidence abounds that Enterprise 2.0 adoption has begun in earnest with a typical example being Wells Fargo taking the plunge, having rolled out Enterprise 2.0 platforms to 160,000 workers. It has become clear that we’re moving out of the early pioneer phase to a broader acceptance phase. From the production side, a brand new analysis indicates that the business social software market will be nearly $1 billion strong this year and over $3.3 billion by 2011. In these and other ways, such as the growing collection of success stories, Enterprise 2.0 has arrived.’
Lesson #1: Enterprise 2.0 is going to happen in your organization with you or without you
Lesson #2: Effective Enterprise 2.0 seems to involve more than just blogs and wikis.
Lesson #3: Enterprise 2.0 is more a state of mind than a product you can purchase.
Lesson #5: The benefits of Enterprise 2.0 can be dramatic, but only builds steadily over time.
Read the full Hinchcliffe article here
Sep
02
2007
A nice finish written upside down in salt

Aug
27
2007

I recently remembered this Fast Company interview from 1999 and didn’t want to lose it again
Excerpt: Freeman Thomas has designed two of the most distinctive cars of the ’90s. He is codesigner of VW’s New Beetle. He also designed the Audi TT — a sports car of such purity that a New York Times critic called it “historically significant” and nominated it for “car of the century.”
http://www.fastcompany.com/magazine/30/thomas.html
Aug
23
2007
Over on Vitamin - Robert Hoekman has posted a great template and ‘how to’ for a powerpoint slide deck that shows detailed use cases alongside wireframes or comps in an effort to detail all the interactions in a design.
Excerpt: The Design Description Document cures all of this. First, it communicates to the boss how each interaction will occur, so he has no questions. Second, it tells the developers exactly how things need to work so they know what to build and can immediately start cranking it out. Third, it gives the Documentation team something they can start writing about sooner than later. After all, if the developers know exactly how everything needs to work, odds are much better that the final product will be in line with the original design.